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LCFI ZVTOP Vertex finder  v.1.0

C++ implementation of the ZVTOP vertex finding algorithm for linear collider studies.




Vertex Search  v.1.0

This isometric graphical game revolves around a 3D interface exploring the relationships between the vertices of an N-sided polyhedron.

VerticesBlk  v.1.4

VerticesBlk is an Autocad plugin designed to enable you to insert blocks at each line or polyline vertex (also 3D; and optionally in arc midpoints) Make your Autocad work easier with this extension! The VLX extension is Autocad specific and all

InnerSoft CAD for AutoCAD 2011  v.1.9a

InnerSoft CAD is a add-on component for AutoCAD that allows you to Export the values of an Area/ Length property or coordinates to an Excel Sheet. Import the vertex coordinates for a set of 2D polylines or 3D polylines from an Excel Sheet (you can

Cloudmaker  v.0.5.1

Cloudmaker will provide users with a straightforward vertex cloud editor. Viewport operations: · Rotate: MMB or Space (perspective view only) · Pan: Shift + MMB/Space (perspective) or MMB/Space (orthographic) · Zoom: Ctrl +

FurMark  v.1. 9. 2002

FurMark is a small OpenGL benchmark focused on fur rendering. The rendering algorithm is highly multipass (100 passes) and each pass (or layer) uses a GLSL (OpenGL Shading Language) vertex / pixel shader to make the hairs finer and finer. To increase

TreeVu ActiveX Control 32bit  v.1.1

TreeVu Control is a freeware ActiveX Control Component for working with trees. It provides methods for building, manipulating and displaying trees. TreeVu 1.0 offers 3 main tree layouts: hierarchical, radial and force-directed. This is a 32-bit

ANGEL  v.2011.02.24

ANGEL-Automatic differentiation Nested Graph Elimination Library is a template library using the Boost Graph Library and the Standard C++ Library; it provides sparse representations of c-graphs their dual line graphs and vertex, edge and face

Bill's OpenGL Library  v.20061021

BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation

Callgraph  v.1.0

callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in

FFFF - Fast Floating Fractal Fun  v.32

FFFF is the fastest Win32/OSX/Linux/IRIX Mandelbrot generator. Features OpenGL, realtime zoom, SSE/AltiVec QuadPixel, SSE2/3DNow! DualPixel calc, FPU per pixel calc, GPU asm (Fragment/Vertex) calc, multiprocessor support, and benchmarking. Opt asm

FxPascal  v.1.0

FxPascal is a high level shading language for OpenGL Fragment and Vertex

Gens 3D engine  v.2

Gens2 is a software-only 3D engine for Win32 platform using DirectX. It features real-time lighting and ray-traced shadowing (per-pixel and per-vertex),basic physics engine (collision detection, gravity and jumping),3DStudioMAX ASE format

LibAX Skeletal Animation Library  v.26.2004

LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific

Point2point  v.rc

Maya point2point deformer plugin, snaps a vertex-identical object to the points of

PurpleSharp  v.07

Purple# is one of the first full blown game engines for .NET concentrating on flexibility, programming efficiency and quality using the newest technology.Keywords: DirectX, Scripting, Sound, Cg, CgFx, vertex and pixel shader,

ReMESH  v.32

ReMESH is an editor for scanned polygon meshes supporting selections, interactive operations (edge-flip, vertex-insert, ...) and advanced algorithms (mesh repairing, simplification, subdivision,

Shader Experimenting and Testing Hive  v.0.1

SETH is a fully integrated Shader-IDE for prototyping Vertex- and Pixelshaders for OpenGL written in the fxPascal-High Level Shader Language (with Pascal-like

The Deimos Project  v.0.11.8.beta

The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph

The OpenGL OBJ Loader  v.rc

The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer. It is written in C++ and uses OpenGL & SDL. The project's second iteration reads vertex, normal, texture, and mtl data. Note: the 'OBJ' file format is known by most modern 3D

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